Animation Controller


Devlog: Echoes of the Forgotten - Entry #1

Introduction

Welcome to the first devlog for "Echoes of the Forgotten"! ๐ŸŽ‰ Step into the frame of A.R.I.S., an advanced exploration robot on a quest to recover lost memories in a desolate wilderness. ๐ŸŒฒ๐Ÿค– Journey through overgrown forests, abandoned ruins, and treacherous landscapes to uncover secrets, solve puzzles, and face hostile creatures. Let's dive into our latest updates!

Completed Features

๐Ÿ•น๏ธ New Input System

We've implemented a new input system, ensuring responsive and intuitive controls. Whether using a gamepad or keyboard, the system handles various control schemes effortlessly.

๐ŸŽฌ Animation Blend Tree

To bring A.R.I.S. to life, we've set up an animation blend tree. This ensures smooth transitions between animations, making movements look natural and fluid.

๐ŸŽฎ Character Controller

Our robust character controller handles all movement mechanics, from basic locomotion to complex interactions with the environment. A.R.I.S. navigates through intricate landscapes with precision.

๐Ÿšถโ€โ™‚๏ธ๐Ÿƒโ€โ™‚๏ธ Walk / Run Animation

We've completed the walk and run animations for A.R.I.S. Using animation masks and layers, we blend upper body animations with lower body movements, allowing for complex actions such as wielding weapons while moving.

๐Ÿ”ซ Weapon Rigging

Weapon rigging has been implemented, enabling A.R.I.S. to equip and use various weapons. The rigging system ensures weapons are properly aligned and animated, enhancing both combat and exploration.

What's Next?

Next, we'll focus on several critical systems to enhance the gameplay experience:

  1. Weapon System: We'll expand the weapon system to include various types of weapons, each with unique abilities and upgrade paths. This will allow players to customize their combat experience and adapt to different challenges.
  2. Interaction System: Developing a robust interaction system will be key. This system will enable A.R.I.S. to interact with environmental elements, solve puzzles, and engage with NPCs, adding depth to the exploration and storytelling aspects of the game.
  3. Camera and Aiming System: We'll refine the camera system to ensure smooth and dynamic views of the game world. The aiming system will also be integrated, allowing precise control during combat and interaction sequences, enhancing the overall immersion.

Stay tuned for more updates as we bring "Echoes of the Forgotten" to life. We appreciate your support and can't wait to share more progress! ๐Ÿš€

Conclusion

Thank you for joining us on this exciting journey. "Echoes of the Forgotten" is shaping up to be an enthralling adventure, and we're thrilled to have you with us from the beginning. Keep an eye out for future devlogs where we'll dive deeper into development and share more about A.R.I.S.'s world. ๐ŸŒŸ

Until next time, happy exploring! ๐Ÿงญ

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